Mute Button

image\MuteButtonDialog.gif

Mute turns on/off the channel. Identifier provides a custom label, when the dialog box is minimized (see below).

 

Right-clicking over certain settings will provide a menu of additional options. Control Dialog Boxes for Mute Button components can be minimized to create user control surfaces (see Customizing Component Objects).

 

When placed from the Object Toolbar, multiple Mute Buttons may be 'ganged' together onto a single button. Ganged Mute Buttons display a 'G' in the upper-right of the Component Object, and Identifier colors are reversed on the Control Dialog. Non-ganged Mute Buttons have a maximum of 16 channels, whereas ganged Mute Buttons have a maximum of 32 channels. Also, Mute Button blocks may be placed with control input nodes selected.